Tron's Latest Installment Actors Believe They Could Endure in These Video Game Worlds (and Our Team Assessed Their Likelihood)

The creator's groundbreaking 1982 movie Tron primarily occurs within the virtual realm inside electronic games, where digital beings, envisioned as characters in neon-streaked outfits, battle on the Grid in dangerous contests. Programs are mercilessly eliminated (or “deleted”) in the Disc Arena and obliterated by jetwalls in high-speed conflicts. The sequel director's 2010 continuation Tron: Legacy returns inside the virtual domain for additional high-speed races and additional combat on the Grid.

Joachim Rønning's Legacy follow-up Tron: Ares adopts a marginally less game-like style. In the movie, virtual characters still battle each other for survival on the virtual arena, but mostly in critical battles over secretive files, serving as avatars for their business developers. Protection software and infiltration programs engage on digital networks, and in the real world, Recognizers and speed bikes exported from the virtual world behave as they do in the simulated universe.

The soldier software the main character (the star) is another modern creation: a advanced warrior who can be endlessly 3D reprinted to participate in conflicts in our world. But would the real-life actor have the actual abilities to survive if he was inserted into one of the virtual world's contests? At a recent interview session, stars and directors of Tron: Ares were asked what games they would be most likely to endure in. We have their replies — but we have our own evaluations about their abilities to survive inside virtual worlds.

The Star

Role: In Tron: Ares, Lee portrays the executive, the chief executive of the corporation, who is diverted from her executive duties as she seeks to locate the crucial information thought to be remaining by Kevin Flynn (Jeff Bridges).

The virtual world Lee believes she could endure in: “My kids are extremely into Minecraft,” she explains. “I'd never want them to discover this, but [Minecraft] is so fantastic, the environments that they construct. I feel I would like to go onto one of the realms that they've made. My younger child has built this one with creatures — it's just packed with parrots, because he is fond of parrots.”

Lee’s chances of endurance: A high percentage. If Lee simply hangs out with her little ones' parrots, she's safe. But it's unclear whether she is aware of how to steer clear of or contend with a hostile mob.

Evan Peters

Part: the actor plays Julian Dillinger, the chief of ENCOM rival the organization and grandson of the founder (the star) from the original Tron.

The virtual world Evan Peters feels he could survive in: “I would absolutely be defeated in the [Disc Arena],” Peters said. “I'd go into BioShock.” Clarifying that response to colleague the star, he explains, “It's really such a great video game, it’s the best. BioShock, Fallout 3 and 4, amazing post-apocalyptic environments in the franchise, and BioShock is an subterranean, dilapidated society.” Did he even grasp the question? Uncertain.

Evan Peters' likelihood of endurance: In BioShock? 5%, comparable to any other regular individual's odds in the location. In each Fallout title? A modest chance, solely based on his appeal score.

The Star

Role: Gillian Anderson embodies the matriarch, guardian to the character and daughter to the original character. She’s the former chief executive of Dillinger Systems, and a more rational director than the character.

The virtual world the actress feels she could endure in:Pong,” stated the actress, despite her evident experience with the digital experience Myst and her supporting role in the 1998 interactive CD-ROM The X-Files Game. “That is as advanced as I could manage. It would take so a while for the [ball] to approach that I could dodge out of the way quickly before it arrived to hit me in the body.”

Gillian Anderson's chances of endurance: 50%, based on the simple nature of Pong and whether receiving a blow by the pixel, or not volleying the pixel back to the opponent, would be deadly. Furthermore, it’s very gloomy in Pong — could she slip off the arena to her end? What does the dark abyss of the game affect a person?

The Director

Job: Rønning is the helmer of Tron: Ares. He also made Pirates of the Caribbean: Dead Men Tell No Tales and Maleficent: Mistress of Evil.

The digital environment the director feels he could make it through: Tomb Raider. “I was a child of the ’80s, so I was into the retro system and the Atari, but the original game that influenced me was the first ever Tomb Raider on the system,” Rønning says. “Being a cinema buff — it was the first game that was so engaging, it was interactive. I'm uncertain that's the environment I would truly desire to be in, but that was my initial amazing adventure, at least.”

The director's probability of survival: 20%. If Joachim Rønning was placed into a Tomb Raider game and had to contend with the creatures and {booby traps

Dawn Warren
Dawn Warren

Tech enthusiast and writer with a passion for exploring emerging technologies and their impact on society.